Our story
Welcome to Snakeling! I'm the developer behind the game.
First off, I want to say this is not a pay-to-win game, and it never will be. The only thing that matters in this game is your skill and maybe a little luck. I have seen way too many games offer players unfair advantages just because they have money. This is not a game about who has the biggest bank account; find another game if that interests you.
I really want this game to be powered by its players, so all feedback is welcome. You can reach me directly on Discord.
I have many years of experience programming software for all kinds of systems, but this is my first video game, so please be patient with me and the game as it evolves. If you're wondering what Snakeling is made with: it's built on the Defold game engine, with Go, Rust, C, C++ and Lua. When I have more time I'll start a blog about how it all works.
Thank you for playing!
Not pay-to-win. Ever.
- Everyone starts small, on the same field.
- Nothing for sale changes your size, speed or score.
- The store will only ever sell looks: skins, stickers and calling cards.